You will learn to employ the Speeding Up/Slowing Down timing and spacing to a Swing formula.
Why Is This Important?
Swing is a basic pattern in animation. Chances to animate the Swing pattern include: arms during a walk, legs during a walk, swing-sets, pendulums, Tarzan-like vine swinging, eyeballs moving back and forth watching a ping-pong match. Compare a similar pattern like Quiver with Swing. They have similar spacing set-ups, but they use different math and timing to generate a completely different animation.